Animator Kenray Barnabas Joins Trinity Team
Trinity Animation welcomes Kenray Barnabas to its team of talented digital artists and animators.
Kenray is originally from the Federated States of Micronesia – a United States associated state located (as a chain of islands) north of Australia. For Kenray, drawing and creating has always been part of his life. Even in his youth, he knew he wanted to be in the creative field – specifically animation.
Kenray spent his junior high and high school years in Park Falls, Wisconsin. He then attended the Art Institute International in Minneapolis, Minnesota to continue his studies in art and 3D animation.
His passion is 3d character modeling, but he has skills in all of the fields that make up digital and 3D art creation. Kenray enjoys learning new programs, sculpting in ZBrush, going to the Movies, traveling, and chinese food.
When I was first introduced to 3d, I immediately fell in love with the medium. I enjoy learning a new software and seeing how I can incorporate it to the work pipeline to create awesome visual pieces. Of course as an artist, there’s always more to learn and more room for growth.
– Kenray Barnabas
Kenray’s 3DS Max scene demonstrating his modeling, lighting and texturing skills.
Kenray’s detail sheet for an original character design – Hiken Hasama.
The Hiken Hasama by Kenray Barnabas – a detailed rigged character created in 3ds max.